How to play
Everything you need to know before your first bonk. The rest, the game will teach you.

Tap the monsters. They pop out of the holes and don't stay long. One tap for a Blob, a few more for the tougher ones.

Never tap a bomb. It explodes and costs you a heart. Leave it alone, it will go away on its own.

Watch your hearts. Tapping an empty hole, letting a monster escape or tapping something you shouldn't costs a bit of life. No hearts left, game over.
Finishing a level
To pass a level, bonk at least 75% of the monsters. You can make it to the end with hearts left and still fail if too many of them got away.
Stars
- 1 star: level cleared.
- 2 stars: cleared without using an item.
- 3 stars: no item, and hardly any missed taps.
Stars are worth collecting. That's all we'll say.
Combos
Hit monsters one after another without a mistake and your combo grows. A bigger combo means more points and more coins. Reach a combo of 100 and you get a heart back.
Coins, hammers and items
Monsters drop coins: tap them to pick them up. Spend them in the shop on better hammers (each one hits harder and learns a new trick) and on items like potions, shields or a slowdown. Items go in your bag and you use them during a level.
World events
Every world has its own weather. A big banner warns you just before it starts, and for a few seconds the rules change. Some events help you, some don't.
Bosses
Every tenth level is a boss. Each one has its own trick, and hitting harder is rarely it. Look, think, then bonk.
Come back every day
Daily rewards grow over fourteen days. Keep going until the end and you'll find out what's in the vault.